ColorAn RGBA color. | An RGBA color. r Number- Red channel value, between 0 and 1
g Number- Green channel value, between 0 and 1
b Number- Blue channel value, between 0 and 1
a Number- Alpha channel value, between 0 and 1
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RGBColorAn RGB color. | An RGB color. r Number- Red channel value, between 0 and 1
g Number- Green channel value, between 0 and 1
b Number- Blue channel value, between 0 and 1
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ExportSettingFormat and size to export an asset at. | suffix String- File suffix to append to all filenames
format StringImage type, as a string enum. constraint Constraint- Constraint that determines sizing of exported asset
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ConstraintSizing constraint for exports. | type StringConstraint type, as a string enum. SCALE : Scale by value .WIDTH : Scale proportionally and set width to value .HEIGHT : Scale proportionally and set height to value .
value Number- See
type property for effect of this field.
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RectangleA rectangle that expresses a bounding box in absolute coordinates. | x Number- X coordinate of top left corner of the rectangle.
y Number- Y coordinate of top left corner of the rectangle.
width Number- Width of the rectangle.
height Number- Height of the rectangle.
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ArcDataInformation about the arc properties of an ellipse. 0° is the x axis and increasing angles rotate clockwise. | startingAngle Number- Start of the sweep in radians.
endingAngle Number- End of the sweep in radians.
innerRadius Number- Inner radius value between 0 and 1.
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BlendModeEnum describing how layer blends with layers below. | This type is a string enum with the following possible values.
Normal blends:PASS_THROUGH (only applicable to objects with children)NORMAL
Darken: DARKEN MULTIPLY LINEAR_BURN ("Plus darker" in Figma)COLOR_BURN
Lighten: LIGHTEN SCREEN LINEAR_DODGE ("Plus lighter" in Figma)COLOR_DODGE
Contrast: OVERLAY SOFT_LIGHT HARD_LIGHT
Inversion: Component: HUE SATURATION COLOR LUMINOSITY
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MaskTypeEnum describing how mask layer operates on the pixels of the layers it masks. | This type is a string enum with the following possible values: ALPHA : The mask node's alpha channel will be used to determine the opacity of each pixel in the masked result.VECTOR : If the mask node has visible fill paints, every pixel inside the node's fill regions will be fully visible in the masked result. If the mask has visible stroke paints, every pixel inside the node's stroke regions will be fully visible in the masked result.LUMINANCE : The luminance value of each pixel of the mask node will be used to determine the opacity of that pixel in the masked result.
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EasingTypeEnum describing animation easing curves. | This type is a string enum with the following possible values: EASE_IN : Ease in with an animation curve similar to CSS ease-in.EASE_OUT : Ease out with an animation curve similar to CSS ease-out.EASE_IN_AND_OUT : Ease in and then out with an animation curve similar to CSS ease-in-out.LINEAR : No easing, similar to CSS linear.GENTLE_SPRING : Gentle spring animation similar to react-spring.
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FlowStartingPointA flow starting point used when launching a prototype to enter Presentation view. | nodeId String- Unique identifier specifying the frame.
name String- Name of flow.
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LayoutConstraintLayout constraint relative to containing Frame. | vertical StringVertical constraint, as a string enum. TOP : Node is laid out relative to top of the containing frame.BOTTOM : Node is laid out relative to bottom of the containing frame.CENTER : Node is vertically centered relative to containing frame.TOP_BOTTOM : Both top and bottom of node are constrained relative to containing frame (node stretches with frame).SCALE : Node scales vertically with containing frame.
horizontal StringHorizontal constraint, as a string enum. LEFT : Node is laid out relative to left of the containing frame.RIGHT : Node is laid out relative to right of the containing frame.CENTER : Node is horizontally centered relative to containing frame.LEFT_RIGHT : Both left and right of node are constrained relative to containing frame (node stretches with frame).SCALE : Node scales horizontally with containing frame.
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LayoutGridGuides to align and place objects within a frame. | pattern StringOrientation of the grid, as a string enum. COLUMNS : Vertical grid.ROWS : Horizontal grid.GRID : Square grid.
sectionSize Number- Width of column grid or height of row grid or square grid spacing.
visible Boolean- Is the grid currently visible?
color Color- Color of the grid.
The following properties are only meaningful for directional grids (COLUMNS or ROWS) alignment StringPositioning of grid, as a string enum. MIN : Grid starts at the left or top of the frame.STRETCH : Grid is stretched to fit the frame.CENTER : Grid is center aligned.
gutterSize Number- Spacing in between columns and rows.
offset Number- Spacing before the first column or row.
count Number- Number of columns or rows.
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EffectA visual effect such as a shadow, blur, texture, or noise | type StringEffect type, as a string enum. INNER_SHADOW DROP_SHADOW LAYER_BLUR BACKGROUND_BLUR TEXTURE NOISE
visible Boolean- Is the effect active?
radius Number- Radius of the blur, shadow, or texture effect. For progressive blurs, this is the end radius of the blur.
blendMode BlendMode- Blend mode of the shadow or noise effect.
The following properties are for blur effects only: blurType StringbetaBlur type, as a string enum.
The following properties are for progressive blur effects only: startRadius Numberbeta- Radius of the starting point of the progressive blur.
startOffset Vectorbeta- Position of the starting point of the progressive blur. The position is in normalized object space (top left corner of the bounding box of the object is (0, 0) and the bottom right is (1,1)).
endOffset Vectorbeta- Position of the ending point of the progressive blur. The position is in normalized object space (top left corner of the bounding box of the object is (0, 0) and the bottom right is (1,1)).
The following properties are for shadows only: color Color- The color of the shadow.
offset Vector- How far the shadow is projected in the x and y directions.
spread Numberdefault: 0- How far the shadow spreads.
showShadowBehindNode Boolean- Whether to show the shadow behind translucent or transparent pixels (applies only to drop shadows).
The following properties are for texture and noise effects only: noiseSize Numberbeta- Size of the noise effect.
noiseType StringbetaType of noise effect, as a string enum. density Numberbeta- Density of the noise effect.
For duotone noise effects: secondaryColor Colorbeta- Secondary color of the noise effect.
For multitone noise effects: opacity Numberbeta- Opacity of the noise effect.
The following properties are for texture effects only: clipToShape Booleanbeta- Whether the texture is clipped to the shape.
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HyperlinkA link to either a URL or another frame (node) in the document. | type StringType of hyperlink, as a string enum. url String- URL being linked to, if
type is URL . nodeID String- ID of frame hyperlink points to, if
type is NODE .
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DocumentationLinkA link to documentation for a component. | uri String- Should be a valid URI (e.g.
https://www.figma.com ).
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PaintA solid color, gradient, image, or pattern that can be applied as fills or strokes. | type StringType of paint, as a string enum. SOLID GRADIENT_LINEAR GRADIENT_RADIAL GRADIENT_ANGULAR GRADIENT_DIAMOND IMAGE EMOJI VIDEO PATTERN
visible Booleandefault: true- Is the paint enabled?
opacity Numberdefault: 1- Overall opacity of paint (colors within the paint can also have opacity values which would blend with this).
blendMode BlendMode- How this node blends with nodes behind it in the scene (see blend mode section for more details).
For solid paints: color Color- Solid color of the paint.
For gradient paints: gradientHandlePositions Vector[]This field contains three vectors, each of which are a position in normalized object space (normalized object space is if the top left corner of the bounding box of the object is (0, 0) and the bottom right is (1,1)). The first position corresponds to the start of the gradient (value 0 for the purposes of calculating gradient stops), the second position is the end of the gradient (value 1), and the third handle position determines the width of the gradient. See image examples below: gradientStops ColorStop[]- Positions of key points along the gradient axis with the colors anchored there. Colors along the gradient are interpolated smoothly between neighboring gradient stops.
For image paints: scaleMode StringImage scaling mode, as a string enum. imageTransform Transform- Affine transform applied to the image, only present if
scaleMode is STRETCH . scalingFactor Number- Amount image is scaled by in tiling, only present if
scaleMode is TILE . rotation Number- Image rotation, in degrees.
imageRef String- A reference to an image embedded in this node. To download the image using this reference, use the GET file images endpoint to retrieve the mapping from image references to image URLs.
filters ImageFiltersdefault: {}- Defines what image filters have been applied to this paint, if any. If this property is not defined, no filters have been applied.
gifRef String- A reference to an animated GIF embedded in this node. To download the image using this reference, use the GET file images endpoint to retrieve the mapping from image references to image URLs.
For pattern paints: sourceNodeId Stringbeta- Node ID of the source node for the pattern.
tileType StringbetaThe way the pattern is tiled, as a string enum. RECTANGULAR HORIZONTAL_HEXAGONAL VERTICAL_HEXAGONAL
scalingFactor Numberbeta- Scaling factor of the pattern.
spacing Vectorbeta- Spacing of the pattern.
horizontalAlignment StringbetaHorizontal alignment of the pattern, as a string enum. verticalAlignment StringbetaVertical alignment of the pattern, as a string enum.
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PathDefines a single path. | path String- A series of path commands that encodes how to draw the path.
windingRule String- The winding rule for the path (same as in SVGs). This determines whether a given point in space is inside or outside the path.
overrideID Number- If there is a per-region fill, this refers to an ID in the
fillOverrideTable .
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VectorA 2d vector. | x Number- X coordinate of the vector.
y Number- Y coordinate of the vector.
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SizeA width and a height. | width Number- Width of the size.
height Number- Height of the size.
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A 2x3 affine transformation matrix. | A 2D affine transformation matrix that can be used to calculate the affine transforms applied to a layer, including scaling, rotation, shearing, and translation. The form of the matrix is given as an array of 2 arrays of 3 numbers each. E.g. the identity matrix would be [[1, 0, 0], [0, 1, 0]] . |
ImageFiltersDefines the image filters applied to an image paint. All values are from -1 to 1. | exposure Numberdefault: 0contrast Numberdefault: 0saturation Numberdefault: 0temperature Numberdefault: 0tint Numberdefault: 0highlights Numberdefault: 0shadows Numberdefault: 0
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ColorStopA stop in a gradient paint that contains information about the stop position, color, and bound variables. | position Number- Value between 0 and 1 representing position along gradient axis.
color Color- Color attached to corresponding position.
boundVariables Map<String, VariableAlias>- Color variable that is attached to the stop, if any.
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PaintOverridePaint metadata to override default paints. | fills Paint[]- Paints applied to characters.
inheritFillStyleId String- ID of style node, if any, that this inherits fill data from.
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TypeStyleMetadata for character formatting. | fontFamily String- Font family of text (standard name).
fontPostScriptName String- PostScript font name.
fontStyle String- Describes visual weight or emphasis, such as Bold or Italic.
paragraphSpacing Numberdefault: 0- Space between paragraphs in px.
paragraphIndent Numberdefault: 0- Paragraph indentation in px.
listSpacing Numberdefault: 0- Space between list items in px.
italic Boolean- Whether or not text is italicized.
fontWeight Number- Numeric font weight.
fontSize Number- Font size in px.
textCase Stringdefault: ORIGINALText casing applied to the node, as a string enum. ORIGINAL UPPER LOWER TITLE SMALL_CAPS SMALL_CAPS_FORCED
textDecoration Stringdefault: NONEText decoration applied to the node, as a string enum. NONE UNDERLINE STRIKETHROUGH
textAutoResize Stringdefault: NONEDimensions along which text will auto resize, default is that the text does not auto-resize. TRUNCATE means that the text will be shortened and trailing text will be replaced with "…" if the text contents is larger than the bounds. TRUNCATE as a return value is deprecated and will be removed in a future version. Read from textTruncation instead. NONE HEIGHT WIDTH_AND_HEIGHT TRUNCATE (deprecated)
textTruncation Stringdefault: DISABLEDWhether this text node will truncate with an ellipsis when the text contents is larger than the text node. maxLines Numberdefault: null- The maximum number of lines a text node can reach before it truncates. Only applicable when
textTruncation is ENDING . textAlignHorizontal StringHorizontal text alignment, as string enum. textAlignVertical StringVertical text alignment, as string enum. letterSpacing Number- Space between characters in px.
fills Paint[]- Paints applied to characters.
openTypeFlags Map<String, Number>default: {}- A map of OpenType feature flags to 1 or 0, 1 if it is enabled and 0 if it is disabled. Note that some flags aren't reflected here. For example, SMCP (small caps) is still represented by the textCase field.
lineHeightPx Number- Line height in px.
lineHeightPercent Numberdeprecateddefault: 100- Line height as a percentage of normal line height. This is deprecated; in a future version of the API only
lineHeightPx and lineHeightPercentFontSize will be returned. lineHeightPercentFontSize Number- Line height as a percentage of the font size. Only returned when lineHeightPercent is not 100.
lineHeightUnit StringThe unit of the line height value specified by the user. PIXELS FONT_SIZE_% INTRINSIC_%
isOverrideOverTextStyle Boolean- Whether or not there are overrides over a text style. The possible fields to override are
semanticWeight , semanticItalic , hyperlink , and textDecoration . If this is true, then those fields are overrides if present. semanticWeight StringIndicates how the font weight was overridden when there is a text style override. semanticItalic StringIndicates how the font style was overridden when there is a text style override.
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TextPathTypeStyle[Available in beta, API is subject to change] Metadata for character formatting for text on a path. | Has all the properties of TypeStyle except: paragraphSpacing , paragraphIndent , listSpacing , textDecoration , textAutoResize , textTruncation , maxLines , lineHeightPx , lineHeightPercent , lineHeightPercentFontSize , and lineHeightUnit . |
ComponentA description of a main component. Helps you identify which component instances are attached to. | key String- The key of the component.
name String- The name of the component.
description String- The description of the component as entered in the editor.
componentSetId? String- The ID of the component set if the component belongs to one.
remote Boolean- Whether this component is a remote component that doesn't live in this file.
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ComponentSetA description of a component set, which is a node containing a set of variants of a component. | key String- The key of the component set.
name String- The name of the component set.
description String- The description of the component set as entered in the editor.
remote Boolean- Whether this component set is a remote component set that doesn't live in this file.
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StyleA set of properties that can be applied to nodes and published. Styles for a property can be created in the corresponding properties panel while editing a file. | key String- The key of the style.
name String- The name of the style.
description String- The description of the style.
remote Boolean- Whether this style is a remote style that doesn't live in this file.
styleType StringThe type of style, as a string enum.
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ShapeTypeGeometric shape type. Most shape types have the same name as their tooltip but there are a few exceptions: ENG_DATABASE is a CylinderENG_QUEUE is a Horizontal cylinderENG_FILE is a FileENG_FOLDER is a Folder
| SQUARE StringELLIPSE StringROUNDED_RECTANGLE StringDIAMOND StringTRIANGLE_DOWN StringPARALLELOGRAM_RIGHT StringPARALLELOGRAM_LEFT StringENG_DATABASE StringENG_QUEUE StringENG_FILE StringENG_FOLDER StringTRAPEZOID StringPREDEFINED_PROCESS StringSHIELD StringDOCUMENT_SINGLE StringDOCUMENT_MULTIPLE StringMANUAL_INPUT StringHEXAGON StringCHEVRON StringPENTAGON StringOCTAGON StringSTAR StringPLUS StringARROW_LEFT StringARROW_RIGHT StringSUMMING_JUNCTION StringOR StringSPEECH_BUBBLE StringINTERNAL_STORAGE String
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ConnectorEndpointStores canvas location for a connector start/end point. | ConnectorEndpoint with endpointNodeId and position only: endpointNodeId String- Node ID that this endpoint attaches to.
position Vector- Canvas location as x & y coordinate.
ConnectorEndpoint with endpointNodeId and magnet only: endpointNodeId String- Node ID that this endpoint attaches to.
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ConnectorLineType | ELBOWED StringCURVED StringSTRAIGHT String
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ConnectorTextBackground | cornerRadius Number- Radius of each corner of the rectangle if a single radius is set for all corners.
fills Paint[]- An array of fill paints applied to the node.
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ComponentPropertyDefinition | defaultValue Boolean | String- Initial value of this property for instances.
variantOptions? String[]- All possible values for this property. Only exists on VARIANT properties.
preferredValues? InstanceSwapPreferredValue[]- List of user-defined preferred values for this property. Only exists on INSTANCE_SWAP properties.
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ComponentProperty | value Boolean | String- Value of this property set on this instance.
preferredValues? InstanceSwapPreferredValue[]- List of user-defined preferred values for this property. Only exists on
INSTANCE_SWAP properties.
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ComponentPropertyType | BOOLEAN StringINSTANCE_SWAP StringTEXT StringVARIANT String
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InstanceSwapPreferredValue | type StringType of node for this preferred value, as a string enum. key String- Key of this component or component set.
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PrototypeDevice | type StringThe type of the device, as a string enum. NONE PRESET CUSTOM PRESENTATION
presetIdentifier Stringrotation StringRotation of the device, as a string enum.
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AnnotationA note and pinned properties left on a node in Dev Mode. | label String
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AnnotationPropertyA pinned property in an Annotation. | type StringThe type of the property, as a string enum. width height maxWidth minWidth maxHeight minHeight fills strokes effects strokeWeight cornerRadius textStyleId textAlignHorizontal fontFamily fontStyle fontSize fontWeight lineHeight letterSpacing itemSpacing padding layoutMode alignItems opacity mainComponent
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MeasurementA pinned distance between two nodes in Dev Mode. | id Stringoffset 0freeText String- When manually overridden, the displayed value of the measurement.
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MeasurementStartEndThe node and side a measurement is pinned to. | nodeId Stringside StringThe side of the node the measurement is pinned to, as a string enum.
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MeasurementOffsetInnerMeasurement offset relative to the inside of the start node. | type StringThe type of the offset, as a string enum. relative Number
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MeasurementOffsetOuterMeasurement offset relative to the outside of the start node. | type StringThe type of the offset, as a string enum. fixed Number
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StrokeWeightsIndividual stroke weights. | top Numberright Numberbottom Numberleft Number
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OverridesFields directly overridden on an instance. Inherited overrides are not included. | id String- A unique ID for a node.
overriddenFields String[]- An array of properties.
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VariableAliasContains a variable alias. | type StringThe type of the alias, as a string enum. id String- The id of the variable that the current variable is aliased to. This variable can be a local or remote variable, and both can be retrieved via the Variables endpoints.
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DevStatusRepresents a handoff (or dev) status applied to a node. | type StringThe type of the status, as a string enum. description String- An optional field where the designer can add more information about the design and what has changed.
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InteractionAn interaction in the Figma viewer, containing a trigger and one or more actions. | trigger 0- The user event that initiates the interaction.
actions Action[]- The actions that are performed when the trigger is activated.
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TriggerA prototyping Trigger describes the user input needed to cause an interaction to happen. The ON_HOVER and ON_PRESS trigger types revert the navigation when the trigger is finished (the result is temporary). MOUSE_ENTER , MOUSE_LEAVE , MOUSE_UP and MOUSE_DOWN are permanent, one-way navigation. The delay parameter requires the trigger to be held for a certain duration of time before the action occurs. Both timeout and delay values are in milliseconds.
The ON_MEDIA_HIT and ON_MEDIA_END trigger types can only trigger from a video. They fire when a video reaches a certain time or ends. The timestamp value is in seconds. | type StringThe type of the trigger, as a string enum. ON_CLICK ON_HOVER ON_PRESS ON_DRAG AFTER_TIMEOUT MOUSE_ENTER MOUSE_LEAVE MOUSE_UP MOUSE_DOWN ON_MEDIA_END ON_KEY_DOWN ON_KEY_UP
For AFTER_TIMEOUT events: timeout Number
For MOUSE_ENTER , MOUSE_LEAVE , MOUSE_UP , and MOUSE_DOWN events: delay NumberdeprecatedVersion Boolean- Whether this is a deprecated version of the trigger that was left unchanged for backwards compatibility. If not present, the trigger is the latest version.
For ON_KEY_DOWN events: device StringThe device that the key was pressed on, as a string enum. KEYBOARD XBOX_ONE PS4 SWITCH_PRO UNKNOWN_CONTROLLER
keyCodes Number[]
For ON_MEDIA_HIT events: mediaHitTime Number
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ActionAn action that is performed when a trigger is activated. | An action can be one of the following types: |
BackActionAn action that navigates to the previously viewed frame. | type StringThe type of the action, as a string enum.
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CloseActionAn action that closes the current topmost overlay (applicable only on overlays). | type StringThe type of the action, as a string enum.
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OpenURLActionAn action that opens a URL. | type StringThe type of the action, as a string enum. url String
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An action that affects a video node in the Figma viewer. For example, to play, pause, or skip. | type StringThe type of the action, as a string enum. destinationId String | null- The node ID of the media node to update. If destinationId is null, the action will update the media node that contains the action.
mediaAction StringThe action to perform on the media node, as a string enum. PLAY PAUSE TOGGLE_PLAY_PAUSE MUTE UNMUTE TOGGLE_MUTE_UNMUTE SKIP_FORWARD SKIP_BACKWARD SKIP_TO
For SKIP_FORWARD and SKIP_BACKWARD actions: amountToSkip Number- The amount of time to skip in seconds.
For SKIP_TO actions: newTimestamp Number- The new time to skip to in seconds.
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NodeActionAn action that navigates to a specific node in the Figma viewer. | type StringThe type of the action, as a string enum. destinationId String | nullpreserveScrollPosition Boolean- Whether the scroll offsets of any scrollable elements in the current screen or overlay are preserved when navigating to the destination. This is applicable only if the layout of both the current frame and its destination are the same.
overlayRelativePosition Vector- Applicable only when navigation is
OVERLAY and the destination is a frame with overlayPosition equal to MANUAL . This value represents the offset by which the overlay is opened relative to this node. resetVideoPosition Boolean- When true, all videos within the destination frame will reset their memorized playback position to 00:00 before starting to play.
resetScrollPosition Boolean- Whether the scroll offsets of any scrollable elements in the current screen or overlay reset when navigating to the destination. This is applicable only if the layout of both the current frame and its destination are the same.
resetInteractiveComponents Boolean- Whether the state of any interactive components in the current screen or overlay reset when navigating to the destination. This is applicable if there are interactive components in the destination frame.
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Navigation | type StringThe method of navigation, as a string enum. NAVIGATE : Replaces the current screen with the destination, also closing all overlays.OVERLAY : Opens the destination as an overlay on the current screen.SWAP : On an overlay, replaces the current (topmost) overlay with the destination. On a top-level frame, behaves the same as NAVIGATE except that no entry is added to the navigation history.SCROLL_TO : Scrolls to the destination on the current screen.CHANGE_TO : Changes the closest ancestor instance of source node to the specified variant.
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SimpleTransitionDescribes an animation used when navigating in a prototype. | type StringThe type of the transition, as a string enum. DISSOLVE SMART_ANIMATE SCROLL_ANIMATE
duration Number- The duration of the transition in milliseconds.
easing Easing- The easing curve of the transition.
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DirectionTransitionDescribes an animation used when navigating in a prototype. | type StringThe type of the transition, as a string enum. MOVE_IN MOVE_OUT PUSH SLIDE_IN SLIDE_OUT
direction StringThe direction of the transition, as a string enum. duration Number- The duration of the transition in milliseconds.
easing Easing- The easing curve of the transition.
matchLayers Boolean- When the transition type is
SMART_ANIMATE or when matchLayers is true, then the transition will be performed using smart animate, which attempts to match corresponding layers and interpolate other properties during the animation.
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EasingDescribes an easing curve. |
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EasingFunctionCubicBezierA cubic bezier curve that defines the easing. | x1 Number- The x component of the first control point.
y1 Number- The y component of the first control point.
x2 Number- The x component of the second control point.
y2 Number- The y component of the second control point.
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EasingFunctionSpringA spring function that defines the easing. | mass Numberstiffness Numberdamping Number
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SetVariableActionAn action that sets a variable to a specific value. | type StringThe type of the action, as a string enum. variableId String | null
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SetVariableModeActionAn action that sets a variable to a specific mode. | type StringThe type of the action, as a string enum. variableCollectionId String | nullvariableModeId String | null
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ConditionalActionAn action that checks if a condition is met before performing certain actions by using an if/else conditional statement. | type StringThe type of the action, as a string enum.
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VariableDataA value to set a variable to during prototyping. |
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VariableDataTypeDefines the types of data a VariableData object can hold. | type StringThe type of the variable data, as a string enum. BOOLEAN FLOAT STRING COLOR VARIABLE_ALIAS EXPRESSION
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VariableResolvedDataTypeDefines the types of data a VariableData object can eventually equal. | type StringThe type of the variable when resolved, as a string enum.
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ExpressionDefines the Expression object, which contains a list of VariableData objects strung together by operators. |
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ExpressionFunctionDefines the list of operators available to use in an Expression. | type StringThe type of the function, as a string enum. ADDITION SUBTRACTION MULTIPLICATION DIVISION EQUALS NOT_EQUAL LESS_THAN LESS_THAN_OR_EQUAL GREATER_THAN GREATER_THAN_OR_EQUAL AND OR VAR_MODE_LOOKUP NEGATE NOT
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ConditionalBlockEither the if or else conditional blocks. The if block contains a condition to check. If that condition is met then it will run those list of actions, else it will run the actions in the else block. |
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